BFA Sculpture, 2015. Self taught environment artist since July 2016.
Currently an Associate Environment Artist at High Moon Studios.
Games got me into art so it is time to pay it forward!
I build assets, materials and levels for an Untitled Development Project with the Entertainment Lab.
Visiting Instructor in Hard Surface and Environment Modeling. I've been eye opening to teach things I just learned over the past couple of years. I've picked up quite a few techniques and tricks along the way!
I designed and built Lego models for international touring exhibits.
Created environments, prop, character and materials for a game in development.
Created freelance environment and prop modeling and animation. A game developed by students at USC.
Created hand painted backgrounds for a mobile game in development.
Created concept and promotional art of characters and environments for a table top game titled Feud.